![]() Previously it was causing problems with Undo, eliminating cached volumes. Running several different versions of 3D-Coat will not interfere with each other. Unused locked textures will be deleted automatically to save disk space. It means possibility for stable 16K textures export. Less memory consumption during the export. Edge for all curve modifiers may be customized in really rich way. Works similar (to some degree) to poly groups in ZB. Store pose selection to layer, picking pose selection from the layer. Possibility to unwrap stripe-like UV islands into straight lines. FillTool + sculpt layers are working correctly. Clone tool for sculpt layers works correctly. Magnify depth tool works correctly for sculpt layers. New tool in surface toolset: Magnigy layers Pose tool angle snapping problem fixed, switching from other tools to Pose tool transforms freeze state to pose selection, Undo problems in pose + free form fixed. Options for automatic holes closing/additional subdivision during the voxelisation. Voxelizing dialog offers new options - closing holes and additional subdivision before the voxelizing. This method unwraps strips of quads into accurate and straight lines. Unwrap method 'To stripe' polished and set as default within 'Unwrap' command to be used when applicable. List of ghosted, isolated volumes stored into scene file (3B). ![]() In UV settings you may control the default unwrapping method. ![]() Extrude-like tools in retopo room are more convenient and intuitive, similar to other 3d editors. Context sensitive RMB menu in retopo room, it is especially helpful in 'Select' tool for low-poly modeling. INSTALLATION METHOD OF 3D COAT V4.8.25 CRACK
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |